[SWL] Advanced Weapon UI

 

Features: (see pictures)

 

Blood: 

  • Colored gauge
  • Buff/debuff value indicator
  • Numerical display for the martyrdom/corruption level
  • Changed the thresholds for the orbs animations (from 16-65-96 to 11-61-91).

 

Hammer:

  • Simplified appearance (vanilla skin version in the link below).
  • Numerical display of rage
  • Pneumatic maul buff indicator with internal cooldown bar.

 

Fist: 

  • Numerical display of ressources

 

Blade:

  • Chi decay bar

 

Pistols:

  • Improved buff visuals
  • Simplified appearance
  • fixed the timer position
  • visual indicator for the internal delay of the passive "Fixed game" (only displayed if the passive is slotted)

 

Shotgun:

  • Display support features for the passives "Odds and evens" and "Combat reload" if they are slotted.

 

Assault Rifle:

  •  The sound alert starts again when the grenade is cooked.

 

Elemental

  • Keeps the numerical display past the warning phase.
  • Added a visual clue for the cooling down rate.

 

 

Installation: see images.

 

For those who prefer the vanilla hammer UI: Click here (includes the pneumatic maul tracker and the rage numerical indicator).


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About This Project

  • Project ID
    270534
  • Created
    Jun 23, 2017
  • Last Released File
    Sep 8, 2017
  • Total Downloads
    5,649
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